Potato Explosion Dragon
Place the troops on the battle field and watch them fight.
click on a troop in the hud to select it, then, click on the battle field to place it.
press R or the red button on the top right to clear batllefield.
press the blue button on the top right to go back to the menu.
Press enter or one of the potatoes in the hud to start the battle.
Status | In development |
Platforms | HTML5, Windows |
Author | Treeg0n (Treeangle) |
Genre | Strategy |
Made with | GameMaker |
Tags | 2D, War |
Download
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Click download now to get access to the following files:
ped 1.4.exe 2.8 MB
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Changelog (08/22/2017)
New troops: Great Wall, Gladiator, Artillery, Fixed Direction machine guns (up, down, side(up and down will be changed to diagonals))
Bug Fixing
The Dude (the slowest melee troop) now does hits every once in a while instead of continuous damage.
New sprites for Dragon, Machine Gun and Wall
Story mode added (3 levels for now)
Please reports bugs or overpowered/underpowered troops.
Changelog (08/22/2017)
New troops: Great Wall, Gladiator, Artillery, Fixed Direction machine guns (up, down, side(up and down will be changed to diagonals))
Bug Fixing
The Dude (the slowest melee troop) now does hits every once in a while instead of continuous damage.
New sprites for Dragon, Machine Gun and Wall
Story mode added (3 levels for now)
Please reports bugs or overpowered/underpowered troops.
Changelog (04/02/2017)
reequilibrating:
-Weaker towers
-Faster melee troops
Changelog (02/04/2017):
-new background
-3 new units (towers)
-minor bugs fixed
changelog(sorry I forgot to do any before) :
-Fast Shield money count bug deleted
-All units nos cost 50% less
-Damage and cost reequilibrated