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Infinite terrain generator made for procjam 2020. (Well it might loop at some point) I made a random map generator back in 2016 for procjam, but this new one is procedural! This program works based on a custom perlin noise algrorithm I built for Game Maker: Studio.
The Perlin noise generator algorithm is based on the one from

Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTreeg0n (Treeangle)
Made withGameMaker: Studio
TagsExploration, Procedural Generation, PROCJAM

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